Λοιπόν παιδιά, πως σας φάνηκε το ταξίδι μας στον κοσμο της αιολικής ενέργειας…;;;;
Ελάτε να δούμε τί καινούργιο μάθατε μέσα απο τις παρακάτω δραστηριότητες…!!!

Δραστηριότητα 1η: Σκέφτομαι και γράφω
ΘΕΜΑ: "Μετά απο όσα μάθατε, ποιές αλλαγές θα κάνετε στην καθημερινότητά σας, με σκοπό να γίνεται πιο φιλικοί απέναντι στο περιβάλλον"
ΠΑΤΗΣΤΕ EΔΩ ΓΙΑ ΝΑ ΚΑΤΑΓΡΑΨΕΤΕ ΤΙΣ ΙΔΕΕΣ ΣΑΣ!!!!!!!!
Δραστηριότητα 2η: Aναζητώντας τα Αιολικά πάρκα της Ελλάδος
Στον παραπάνω χάρτη σημειώνονται με κόκκινες κουκίδες τα μέρη της χώρας μας που έχουν ήδη αιολικά πάρκα.
Βρείτε και αναγνωρίστε τις περιοχές αυτές.
Μπορείτε να βρείτε νέα αιολικά πάρκα στην Ελλάδα;
ΠΑΜΕ ΤΩΡΑ ΝΑ ΚΑΝΟΥΜΕ ΜΙΑ ΤΕΛΕΥΤΑΙΑ ΑΣΚΗΣΗ, ΓΙΑ ΝΑ ΣΙΓΟΥΡΕΥΤΩ ΚΑΙ ΕΓΩ ΟΤΙ ΕΜΠΕΔΩΣΑΤΕ ΟΛΑ ΟΣΑ ΕΙΠΑΜΕ ΠΑΡΑΠΑΝΩ!!!!!!
<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>aNobii Title of badge</title> </head> <body> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>aNobii Title of badge</title> </head> <?xml version="1.0"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"><head><meta name="author" content="Created with Hot Potatoes by Half-Baked Software, registered to george."></meta><meta name="keywords" content="Hot Potatoes, Hot Potatoes, Half-Baked Software, Windows, University of Victoria"></meta> <link rel="schema.DC" href="http://purl.org/dc/elements/1.1/" /> <meta name="DC:Creator" content="george" /> <meta name="DC:Title" content="ΜΕΙΩΝΕΚΤΗΜΑΤΑ ΑΝΕΜΟΓΕΝΝΗΤΡΙΑΣ" /> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title> ΜΕΙΩΝΕΚΤΗΜΑΤΑ ΑΝΕΜΟΓΕΝΝΗΤΡΙΑΣ </title> <!-- Made with executable version 6.3 Release 0 Build 3 --> <!-- The following insertion allows you to add your own code directly to this head tag from the configuration screen --> <style type="text/css"> /* This is the CSS stylesheet used in the exercise. */ /* Elements in square brackets are replaced by data based on configuration settings when the exercise is built. */ /* BeginCorePageCSS */ /* Made with executable version 6.3 Release 0 Build 3 */ /* Hack to hide a nested Quicktime player from IE, which can't handle it. */ * html object.MediaPlayerNotForIE { display: none; 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for (var i=0; i<this.length; i++){ if (this[i] == Input){ Result = i; } } return Result; } Array.prototype.indexOf = Array_IndexOf; //IE HAS RENDERING BUG WITH BOTTOM NAVBAR function RemoveBottomNavBarForIE(){ if ((C.ie)&&(document.getElementById('Reading') != null)){ if (document.getElementById('BottomNavBar') != null){ document.getElementById('TheBody').removeChild(document.getElementById('BottomNavBar')); } } } //HOTPOTNET-RELATED CODE var HPNStartTime = (new Date()).getTime(); var SubmissionTimeout = 30000; var Detail = ''; //Global that is used to submit tracking data function Finish(){ //If there's a form, fill it out and submit it if (document.store != null){ Frm = document.store; Frm.starttime.value = HPNStartTime; Frm.endtime.value = (new Date()).getTime(); Frm.mark.value = Score; Frm.detail.value = Detail; Frm.submit(); } } //JCLOZE CORE JAVASCRIPT CODE function ItemState(){ this.ClueGiven = false; this.HintsAndChecks = 0; this.MatchedAnswerLength = 0; this.ItemScore = 0; this.AnsweredCorrectly = false; this.Guesses = new Array(); return this; } var Feedback = ''; var Correct = 'Σωστά!!!'; var Incorrect = ''; var GiveHint = 'Το επόμενο σωστό βήμα είναι'; var CaseSensitive = false; var YourScoreIs = 'Η βαθμολογία σου είναι'; var Finished = false; var Locked = false; var Score = 0; var CurrentWord = 0; var Guesses = ''; var TimeOver = false; I = new Array(); I[0] = new Array(); I[0][1] = new Array(); I[0][1][0] = new Array(); I[0][1][0][0] = '\u03B1\u03BD\u03B5\u03BC\u03BF\u03B3\u03B5\u03BD\u03BD\u03AE\u03C4\u03C1\u03B9\u03B5\u03C2'; I[0][2]='\u03B1\u03BD\u03B5\u03BC\u03BF\u03B3\u03B5\u03BD\u03BD\u03B7\u03C4\u03C1\u03B9\u03B5\u03C2'; I[1] = new Array(); I[1][1] = new Array(); I[1][1][0] = new Array(); I[1][1][0][0] = '\u03C0\u03AC\u03C1\u03BA\u03B1'; I[1][2]='\u03C0\u03AC\u03C1\u03BA\u03B1'; I[2] = new Array(); I[2][1] = new Array(); I[2][1][0] = new Array(); I[2][1][0][0] = '\u03C0\u03BF\u03C5\u03BB\u03B9\u03CE\u03BD'; I[2][2]='\u03C0\u03BF\u03C5\u03BB\u03B9\u03CE\u03BD'; I[3] = new Array(); I[3][1] = new Array(); I[3][1][0] = new Array(); I[3][1][0][0] = '\u03B1\u03B9\u03BF\u03BB\u03B9\u03BA\u03BF\u03CD'; I[3][2]='\u03B1\u03B9\u03BF\u03BB\u03B9\u03BA\u03BF\u03CD'; I[4] = new Array(); I[4][1] = new Array(); I[4][1][0] = new Array(); I[4][1][0][0] = '\u03B1\u03C4\u03C5\u03C7\u03B7\u03BC\u03AC\u03C4\u03C9\u03BD'; I[4][2]='\u03B1\u03C4\u03C5\u03C7\u03B7\u03BC\u03AC\u03C4\u03C9\u03BD'; I[5] = new Array(); I[5][1] = new Array(); I[5][1][0] = new Array(); I[5][1][0][0] = '\u03C4\u03B5\u03C7\u03BD\u03BF\u03BB\u03BF\u03B3\u03AF\u03B1\u03C2'; I[5][2]='\u03C4\u03B5\u03C7\u03BD\u03BF\u03BB\u03BF\u03B3\u03AF\u03B1\u03C2'; I[6] = new Array(); I[6][1] = new Array(); I[6][1][0] = new Array(); I[6][1][0][0] = '\u03BB\u03B5\u03B9\u03C4\u03BF\u03C5\u03C1\u03B3\u03AF\u03B1'; I[6][2]='\u03BB\u03B5\u03B9\u03C4\u03BF\u03C5\u03C1\u03B3\u03AF\u03B1'; State = new Array(); function StartUp(){ RemoveBottomNavBarForIE(); //Show a keypad if there is one (added bugfix for 6.0.4.12) if (document.getElementById('CharacterKeypad') != null){ document.getElementById('CharacterKeypad').style.display = 'block'; } var i = 0; State.length = 0; for (i=0; i<I.length; i++){ State[i] = new ItemState(); } ClearTextBoxes(); } function ShowClue(ItemNum){ if (Locked == true){return;} State[ItemNum].ClueGiven = true; ShowMessage(I[ItemNum][2]); } function SaveCurrentAnswers(){ var Ans = ''; for (var i=0; i<I.length; i++){ Ans = GetGapValue(i); if ((Ans.length > 0)&&(Ans != State[i].Guesses[State[i].Guesses.length-1])){ State[i].Guesses[State[i].Guesses.length] = Ans; } } } function CompileGuesses(){ var F = document.getElementById('store'); if (F != null){ var Temp = '<?xml version="1.0"?><hpnetresult><fields>'; var GapLabel = ''; for (var i=0; i<State.length; i++){ GapLabel = 'Gap ' + (i+1).toString(); Temp += '<field><fieldname>' + GapLabel + '</fieldname>'; Temp += '<fieldtype>student-responses</fieldtype><fieldlabel>' + GapLabel + '</fieldlabel>'; Temp += '<fieldlabelid>JClozeStudentResponses</fieldlabelid><fielddata>'; for (var j=0; j<State[i].Guesses.length; j++){ if (j>0){Temp += '| ';} Temp += State[i].Guesses[j] + ' '; } Temp += '</fielddata></field>'; } Temp += '</fields></hpnetresult>'; Detail = Temp; } } function CheckAnswers(){ if (Locked == true){return;} SaveCurrentAnswers(); var AllCorrect = true; //Check each answer for (var i = 0; i<I.length; i++){ if (State[i].AnsweredCorrectly == false){ //If it's right, calculate its score if (CheckAnswer(i, true) > -1){ var TotalChars = GetGapValue(i).length; State[i].ItemScore = (TotalChars-State[i].HintsAndChecks)/TotalChars; if (State[i].ClueGiven == true){State[i].ItemScore /= 2;} if (State[i].ItemScore <0 ){State[i].ItemScore = 0;} State[i].AnsweredCorrectly = true; //Drop the correct answer into the page, replacing the text box SetCorrectAnswer(i, GetGapValue(i)); } else{ //Otherwise, increment the hints for this item, as a penalty State[i].HintsAndChecks++; //then set the flag AllCorrect = false; } } } //Calculate the total score var TotalScore = 0; for (i=0; i<State.length; i++){ TotalScore += State[i].ItemScore; } TotalScore = Math.floor((TotalScore * 100)/I.length); //Compile the output Output = ''; if (AllCorrect == true){ Output = Correct + '<br />'; } Output += YourScoreIs + ' ' + TotalScore + '%.<br />'; if (AllCorrect == false){ Output += Incorrect; } ShowMessage(Output); setTimeout('WriteToInstructions(Output)', 50); Score = TotalScore; CompileGuesses(); if ((AllCorrect == true)||(Finished == true)){ TimeOver = true; Locked = true; Finished = true; setTimeout('Finish()', SubmissionTimeout); } } function TrackFocus(BoxNumber){ CurrentWord = BoxNumber; InTextBox = true; } function LeaveGap(){ InTextBox = false; } function CheckBeginning(Guess, Answer){ var OutString = ''; var i = 0; var UpperGuess = ''; var UpperAnswer = ''; if (CaseSensitive == false) { UpperGuess = Guess.toUpperCase(); UpperAnswer = Answer.toUpperCase(); } else { UpperGuess = Guess; UpperAnswer = Answer; } while (UpperGuess.charAt(i) == UpperAnswer.charAt(i)) { OutString += Guess.charAt(i); i++; } OutString += Answer.charAt(i); return OutString; } function GetGapValue(GNum){ var RetVal = ''; if ((GNum<0)||(GNum>=I.length)){return RetVal;} if (document.getElementById('Gap' + GNum) != null){ RetVal = document.getElementById('Gap' + GNum).value; RetVal = TrimString(RetVal); } else{ RetVal = State[GNum].Guesses[State[GNum].Guesses.length-1]; } return RetVal; } function SetGapValue(GNum, Val){ if ((GNum<0)||(GNum>=I.length)){return;} if (document.getElementById('Gap' + GNum) != null){ document.getElementById('Gap' + GNum).value = Val; document.getElementById('Gap' + GNum).focus(); } } function SetCorrectAnswer(GNum, Val){ if ((GNum<0)||(GNum>=I.length)){return;} if (document.getElementById('GapSpan' + GNum) != null){ document.getElementById('GapSpan' + GNum).innerHTML = Val; } } function FindCurrent() { var x = 0; FoundCurrent = -1; //Test the current word: //If its state is not set to already correct, check the word. if (State[CurrentWord].AnsweredCorrectly == false){ if (CheckAnswer(CurrentWord, false) < 0){ return CurrentWord; } } x=CurrentWord + 1; while (x<I.length){ if (State[x].AnsweredCorrectly == false){ if (CheckAnswer(x, false) < 0){ return x; } } x++; } x = 0; while (x<CurrentWord){ if (State[x].AnsweredCorrectly == false){ if (CheckAnswer(x, false) < 0){ return x; } } x++; } return FoundCurrent; } function CheckAnswer(GapNum, MarkAnswer){ var Guess = GetGapValue(GapNum); var UpperGuess = ''; var UpperAnswer = ''; if (CaseSensitive == false){ UpperGuess = Guess.toUpperCase(); } else{ UpperGuess = Guess; } var Match = -1; for (var i = 0; i<I[GapNum][1].length; i++){ if (CaseSensitive == false){ UpperAnswer = I[GapNum][1][i][0].toUpperCase(); } else{ UpperAnswer = I[GapNum][1][i][0]; } if (TrimString(UpperGuess) == UpperAnswer){ Match = i; if (MarkAnswer == true){ State[GapNum].AnsweredCorrectly = true; } } } return Match; } function GetHint(GapNum){ Guess = GetGapValue(GapNum); if (CheckAnswer(GapNum, false) > -1){return ''} RightBits = new Array(); for (var i=0; i<I[GapNum][1].length; i++){ RightBits[i] = CheckBeginning(Guess, I[GapNum][1][i][0]); } var RightOne = FindLongest(RightBits); var Result = I[GapNum][1][RightOne][0].substring(0,RightBits[RightOne].length); //Add another char if the last one is a space if (Result.charAt(Result.length-1) == ' '){ Result = I[GapNum][1][RightOne][0].substring(0,RightBits[RightOne].length+1); } return Result; } function ShowHint(){ if (document.getElementById('FeedbackDiv').style.display == 'block'){return;} if (Locked == true){return;} var CurrGap = FindCurrent(); if (CurrGap < 0){return;} var HintString = GetHint(CurrGap); if (HintString.length > 0){ SetGapValue(CurrGap, HintString); State[CurrGap].HintsAndChecks += 1; } ShowMessage(GiveHint); } function TypeChars(Chars){ var CurrGap = FindCurrent(); if (CurrGap < 0){return;} if (document.getElementById('Gap' + CurrGap) != null){ SetGapValue(CurrGap, document.getElementById('Gap' + CurrGap).value + Chars); } } //--> //]]> </script> </head> <body onload="StartUp()" id="TheBody" > <!-- BeginTopNavButtons --><!-- EndTopNavButtons --> <div class="Titles"> <h2 class="ExerciseTitle">ΜΕΙΩΝΕΚΤΗΜΑΤΑ ΑΝΕΜΟΓΕΝΝΗΤΡΙΑΣ</h2> <h3 class="ExerciseSubtitle">Συμπλήρωσε τα κενά</h3> </div> <div id="InstructionsDiv" class="StdDiv"> <div id="Instructions"></div> </div> <div id="MainDiv" class="StdDiv"> <!-- These top buttons hidden; reveal if required --> <!-- <button id="CheckButton1" class="FuncButton" onmouseover="FuncBtnOver(this)" onfocus="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onblur="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckAnswers()"> έλεγχος </button> <button class="FuncButton" onmouseover="FuncBtnOver(this)" onfocus="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onblur="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowHint()"> βοήθεια </button> --> <div id="ClozeDiv"> <form id="Cloze" method="post" action="" onsubmit="return false;"> <div class="ClozeBody"> Οι <span class="GapSpan" id="GapSpan0"><input type="text" id="Gap0" onfocus="TrackFocus(0)" onblur="LeaveGap()" class="GapBox" size="15"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(0)"></button></span> μπορεί να προκαλέσουν τραυματισμούς ή θανατώσεις πουλιών, κυρίως αποδημητικών γιατί τα ενδημικά «συνηθίζουν» την παρουσία των μηχανών και τις αποφεύγουν. Γι’αυτό καλύτερα να μην κατασκευάζονται αιολικά <span class="GapSpan" id="GapSpan1"><input type="text" id="Gap1" onfocus="TrackFocus(1)" onblur="LeaveGap()" class="GapBox" size="6"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(1)"></button></span> σε δρόμους μετανάστευσης <span class="GapSpan" id="GapSpan2"><input type="text" id="Gap2" onfocus="TrackFocus(2)" onblur="LeaveGap()" class="GapBox" size="7"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(2)"></button></span>. Σε κάθε περίπτωση, πριν τη δημιουργία ενός <span class="GapSpan" id="GapSpan3"><input type="text" id="Gap3" onfocus="TrackFocus(3)" onblur="LeaveGap()" class="GapBox" size="8"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(3)"></button></span> πάρκου ή και οποιασδήποτε εγκατάστασης ΑΠΕ θα πρέπει να έχει προηγηθεί Μελέτη Περιβαλλοντικών Επιπτώσεων (ΜΠΕ). Πάντως η συχνότητα <span class="GapSpan" id="GapSpan4"><input type="text" id="Gap4" onfocus="TrackFocus(4)" onblur="LeaveGap()" class="GapBox" size="10"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(4)"></button></span> πουλιών σε αιολικά πάρκα είναι πολύ μικρότερη αυτής των ατυχημάτων με αυτοκίνητα. Με την εξέλιξη όμως της <span class="GapSpan" id="GapSpan5"><input type="text" id="Gap5" onfocus="TrackFocus(5)" onblur="LeaveGap()" class="GapBox" size="11"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(5)"></button></span> και την αυστηρότερη επιλογή του τόπου εγκατάστασης (π.χ. πλωτές πλατφόρμες σε ανοικτή θάλασσα) το παραπάνω πρόβλημα, αλλά και ο θόρυβος από τη <span class="GapSpan" id="GapSpan6"><input type="text" id="Gap6" onfocus="TrackFocus(6)" onblur="LeaveGap()" class="GapBox" size="10"></input><button style="line-height: 1.0" class="FuncButton" onfocus="FuncBtnOver(this)" onmouseover="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowClue(6)"></button></span> των μηχανών, έχουν σχεδόν λυθεί. </div> </form> </div> <button id="CheckButton2" class="FuncButton" onmouseover="FuncBtnOver(this)" onfocus="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onblur="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="CheckAnswers()"> έλεγχος </button> <button class="FuncButton" onmouseover="FuncBtnOver(this)" onfocus="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onblur="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="ShowHint()"> βοήθεια </button> </div> <div class="Feedback" id="FeedbackDiv"> <div class="FeedbackText" id="FeedbackContent"></div> <button id="FeedbackOKButton" class="FuncButton" onfocus="FuncBtnOver(this)" onblur="FuncBtnOut(this)" onmouseover="FuncBtnOver(this)" onmouseout="FuncBtnOut(this)" onmousedown="FuncBtnDown(this)" onmouseup="FuncBtnOut(this)" onclick="HideFeedback(); return false;"> OK </button> </div> <!-- BeginBottomNavButtons --><!-- EndBottomNavButtons --> <!-- BeginSubmissionForm --><!-- EndSubmissionForm --> </body> </html>






